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Compare moats

Up to three covered companies, band by band. Every call is a curated editorial judgment, never a disclosed figure — and every band carries its cited basis.

comparing Applied Digital×Tencent Holdings×Netflix× maximum of 3 — remove one to swap
Applied Digital APLD ai moat: latest change 2026-07-29 Tencent Holdings TCEHY ai moat: latest change 2026-03-18 Netflix NFLX ai moat: latest change 2026-01-23
Moat rating none

The FY2026 10-K (filed 2026-07-29) shows contracted revenue, not a demonstrated competitive edge. About 1,410 MW is leased under 15-year take-or-pay, non-cancellable base terms worth about $36.2 billion, but only about 100 MW of the roughly 1.5 GW that is contracted and either operating or under construction was operating and earning revenue at May 31, 2026, and Item 1A says "lessees may have the right to terminate applicable leases if there are significant delays in construction." Item 1A also concedes "We do not have the resources to compete with larger providers of similar products or services at this time," and the Competition section names 13 power-advantaged developers the company competes with. Signed leases give revenue visibility, but the filing does not show a durable advantage.

source: sec.gov

wide

The 2025 Annual Report reports combined MAU of Weixin and WeChat of 1,418 million at 31 December 2025, still growing 2% year-on-year and 0.3% quarter-on-quarter off a 1.4-billion-account base, while group gross margin rose to 56% from 53% and Marketing Services revenue grew 19% to RMB145.0 billion 'primarily driven by growth in pricing and ad impressions'. Rising price on a still-growing user base of that size is the signature of a wide moat, not a contested one.

source: static.www.tencent.com

narrow

FY2025 10-K (Item 1, Competition; filed 2026-01-23) calls the entertainment-video market 'intensely competitive and subject to rapid change,' with rivals holding exclusive content rights, 'large content libraries, and significant financial, marketing and other resources' and low member switching friction (members 'can change their plans at any time'). The offsetting durable advantage is monetized scale: the Q2 2026 shareholder letter (2026-07-16) guides 2026 revenue to $51.0-$51.4B at a 31.5% operating margin for an audience 'approaching 1B people' — a content budget and margin structure no pure-play streaming rival matches.

source: sec.gov

Moat type none

The 10-K claims three advantages: power-advantaged sites (it believes securing power and interconnection ahead of demand is 'the principal constraint on new HPC capacity and a core differentiator for us from many of our competitors'), a standardized 'franchise-style' design, and hyperscaler master service and master telecom service agreements 'that are difficult to obtain.' The filing does not show any of them to be durable. Its Competition section says competition 'centers on securing and developing sites with access to large-scale, reliable, and cost-competitive power and interconnection' and names 13 power-advantaged developers going after the same leases, and Item 1A concedes it lacks the resources to compete with larger providers. Signed leases are take-or-pay and non-cancellable, so a tenant leaving for convenience owes 'the full remaining contractual value,' but that is contractual lock-in on each lease rather than a moat source, so no moat type is assigned.

source: sec.gov

network effects

The report attributes Marketing Services pricing growth to 'an increasing proportion of closed-loop ads (where the user clicks through to native transactional experiences, such as Mini Programs, Mini Shops, or Mini Games)' and describes growing engagement with Mini Shops, Mini Games and content Mini Programs 'by strengthening Weixin's commerce experience and content ecosystem' - merchants and developers building inside the user graph rather than beside it, which is a network effect rather than a switching cost or a scale cost advantage.

source: static.www.tencent.com

cost scale

Content and technology spend is amortized across the industry's largest paid streaming membership base: the Q2 2026 shareholder letter (2026-07-16) reports members watched 97B+ hours in H1 2026 for an audience approaching 1B people, with Q2 operating margin of 33% — scale that lets Netflix outspend rivals on programming per subscriber dollar. A secondary intangibles layer sits on top: the FY2025 10-K (Item 1) says Netflix regards its copyrights, trademarks and the original content it produces as 'important to our success.'

source: sec.gov

Leadership behind

The 10-K makes no leadership claim and gives no ranking or share figure. Item 1A concedes "We do not have the resources to compete with larger providers of similar products or services at this time" and that some rivals have "substantially greater liquidity and financial resources than we do." Its Competition section places APLD against established operators (Digital Realty, Equinix), hyperscalers that build their own capacity, independent developers and 13 named power-advantaged developers (IREN, Cipher Digital, TeraWulf, Hut 8, Riot, CleanSpark, HIVE, Core Scientific, Bitdeer, Galaxy Digital, Fermi, Keel Infrastructure, MARA).

source: sec.gov

clear leader

The only explicit leadership claims in the report are the Company's own: Tencent Video 'maintained its leading position in China's long-form video market' and Tencent Music 'extended its leading position in China's music streaming market'. Against a 1,418 million combined Weixin/WeChat MAU base, the report asserts leadership in the adjacent content markets and no competitor is named anywhere in it.

source: static.www.tencent.com

clear leader

Nielsen's Media Distributor Gauge for May 2026 (published 2026-07-28): Netflix held 8.0% of total US TV watch-time, the largest of any subscription streamer (Amazon Prime Video 4.5%, Roku Channel 3.1%, Paramount 2.3%); YouTube — an ad-supported, largely user-generated platform — led all distributors at 13.8%.

source: sec.gov

Pricing power weak

Item 1A says "Due to the limited number of hyperscalers, we expect that a limited number of customers will continue to account for a high percentage of our revenue for the foreseeable future," and that if customers' equipment usage declines or they discontinue use of its facilities, APLD "may be compelled to lower our lease prices in some instances or risk losing a significant customer." One customer was 59% of FY2026 revenue from continuing operations. Take-or-pay, non-cancellable terms protect contracted revenue over the base term, and Note 19 reports a $39.1M HPC Hosting segment profit on $385.3M of segment revenue in FY2026, but those terms are agreed with a small group of concentrated buyers.

source: sec.gov

strong

Group gross margin was 56% for 2025, up from 53%, with segment gross margins of 60% for VAS (from 57%), 58% for Marketing Services (from 55%) and 51% for FinTech and Business Services (from 47%); Marketing Services revenue growth is attributed 'primarily' to pricing, and the Chairman's Statement notes ad load 'remained at a much lower level than peers'' - price is rising with monetisation headroom still unused.

source: static.www.tencent.com

strong

Q2 2026 shareholder letter (2026-07-16): H1 2026 price changes 'in markets like the US, Mexico and Spain, have gone well with the impact consistent with prior price changes and our expectations,' and 2026 revenue growth of 13%-14% is guided as 'driven by growth in memberships and pricing' — repeated increases without guided membership damage.

source: sec.gov

Summary

Applied Digital designs, builds and operates purpose-built, liquid-cooled HPC data centers, which it calls 'AI factories', and leases the capacity to CoreWeave and investment-grade hyperscalers. At May 31, 2026 its 10-K lists five campuses (Polaris Forge 1-3 and Delta Forge 1-2) with about 1,410 MW contracted under roughly 15-year take-or-pay, non-cancellable leases worth about $36.2 billion over the base terms. The filing claims three sources of advantage: it controls power-advantaged sites, it uses a standardized 'franchise-style' design built to deliver about 150 MW in about 14 to 18 months, and it holds hyperscaler master agreements that are 'difficult to obtain.' The same document shows how early the company is. About 100 MW was operating and earning revenue. One customer was 59% of FY2026 revenue from continuing operations. It competes with Digital Realty, Equinix, hyperscalers that build their own capacity and 13 named power-advantaged developers, and it concedes that it lacks the resources to compete with larger providers. Signed leases give long-dated revenue visibility, but the filing does not show a durable competitive advantage.

The textbook answer holds, but not for the textbook reason. Weixin's value is that third parties transact inside it: the report ties Marketing Services growth to closed-loop ads landing in Mini Programs, Mini Shops and Mini Games, ties Business Services growth to 'higher eCommerce technology service fees, underpinned by growth in Mini Shops GMV', and reports that ad load 'remained at a much lower level than peers', so the graph is being monetised deliberately below capacity. On gaming regulation the record is thinner than the received narrative implies: a Hong Kong annual report carries no Risk Factors and no Competition section, and the only place game licensing appears is the Structure Contracts disclosure, where Circular 13 (2009) is discussed as a foreign-ownership question - PRC legal advisers say the arrangement does not violate existing law, while warning of 'substantial uncertainties regarding the interpretation and application' of it. So the disclosed regulatory exposure is structural (VIE legality) rather than an operating constraint on game approvals; the filing simply does not speak to approval throughput at all, and any moat claim resting on it would be unsourced.

Netflix's advantage is a self-reinforcing scale loop rather than lock-in: the largest paid streaming audience funds the largest content slate, which in turn wins what the 10-K calls 'moments of truth' against every other use of leisure time. The FY2025 10-K is candid that switching costs are low (members can change plans at any time) and that competition spans linear TV, rival streamers, user-generated platforms, gaming and piracy — so the moat is narrow, not wide. What sustains it now is monetization breadth on top of scale: per the Q2 2026 letter, repeated price increases keep landing 'consistent with prior changes and our expectations,' the ads business is on track to roughly double to ~$3B in 2026, live events drove six of the top 10 member sign-up days of the last five years on just over 5% of content spend, and GenAI workflows (used in roughly 300 titles in 2026) are lowering production cost. Nielsen's May 2026 Gauge places Netflix at 8.0% of total US TV time — the largest subscription streamer, though YouTube leads all distributors at 13.8% — which frames the real long-run contest: attention against free, user-generated video, not just against other paid streamers.

Chain position

Developer and landlord of power-advantaged, liquid-cooled AI data-center capacity, leased long-term to CoreWeave and investment-grade hyperscalers.

Both a downstream AI deployer and an upstream supplier: the report says Tencent Cloud 'achieved profit at scale due to increased enterprise demand for AI workloads' while AI is also credited with improving its own ad targeting and game content production.

Consumer-facing distributor at the end of the entertainment supply chain: the FY2025 10-K (Item 1) says revenues are 'primarily derived from monthly membership fees,' and Netflix competes two ways — downstream for viewers' leisure time and upstream 'against entertainment video providers and content producers in obtaining content,' both licensed and original; the ads tier adds a second monetization rail on the same distribution asset.

Products (share / barrier)
  • Blockchain data center hosting (Jamestown / Ellendale) Niche · Low source: sec.gov
  • HPC data center leasing (Polaris Forge / Delta Forge AI factories) Challenger · Moderate source: sec.gov
Long-horizon vote -0.20 at weight 0.20 · swarm neutral

Editorial prior, not backtested.

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+0.42 at weight 0.20 · swarm neutral

Editorial prior, not backtested.

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+0.24 at weight 0.20 · swarm neutral

Editorial prior, not backtested.

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